I also see that there has been a lot of discussions regarding graphics and animations in the game, some like it, some don't. The character balance is still not very good, but I don't see anything critical here, I think the developer will adapt it for the existing meta very soon. Combat mechanics have become very strategic and enjoyable. In my opinion, this is a positive change. In my opinion, In general, the game is great, but in fact, compared to the previous part, it has become more focused on the hardcore audience. In general, the game is great, but in fact, compared to the previous part, it has become more focused on the hardcore audience. The Drive Gauge is a new system to manage your resources. ![]() The new Real Time Commentary Feature adds all the hype of a competitive match as well as easy-to-understand explanations about your gameplay. Street Fighter 6 offers a highly evolved combat system with three control types - Classic, Modern and Dynamic - allowing you to quickly play to your skill level. Play legendary masters and new fan favorites like Ryu, Chun-Li, Luke, Jamie, Kimberly and more in this latest edition with each character featuring striking new redesigns and exhilarating cinematic specials. ![]() Play legendary masters and new fan favorites like Ryu, Chun-Li, Luke, Jamie, Kimberly and Powered by Capcom’s proprietary RE ENGINE, the Street Fighter 6 experience spans across three distinct game modes featuring World Tour, Fighting Ground and Battle Hub. Summary: Powered by Capcom’s proprietary RE ENGINE, the Street Fighter 6 experience spans across three distinct game modes featuring World Tour, Fighting Ground and Battle Hub.
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